Bookshop Simulator
Managers & Passive Income Explained
How managers, manager desks, passive income and expansion fit together.
Read the guide →I spend a lot of time playing simulator and horror games, usually while making the worst possible decisions. These are the useful versions of what I learned. No giant wiki dump. Just the stuff I would actually want to know before starting.
I also built game hub pages so each game has one clean place for the guide, the series start, and the rest of the site links.
Specific answers for the games I have covered heavily, built around the questions I actually had while playing.
Bookshop Simulator
How managers, manager desks, passive income and expansion fit together.
Read the guide →TCG Card Shop Simulator
When to hire, what to automate first and how staff changes the shop.
Read the guide →Gacha Capsule Shop Simulator
Machines, coin capacity, demand, collecting and when to expand.
Read the guide →Gacha Capsule Shop Simulator
When staff and machine upgrades start saving enough time to matter.
Read the guide →Ultimate Theater Simulator
How I read bottlenecks and decide what deserves the next dollar.
Read the guide →Ultimate Theater Simulator
Cashiers, janitors, payroll and when staff should come before expansion.
Read the guide →Shops, jobs, management games and all the systems I probably should have understood before breaking them.
TCG Card Shop Simulator
My casual TCG Card Shop Simulator beginner guide covering money, stock, shop expansion, staff, tables, card opening and the mistakes that can slow a new store down.
Read the guide →Retro Rewind
A casual Retro Rewind beginner guide covering shelves, returns, employees, new releases, reservations, late fees and the easiest way to keep the video store under control.
Read the guide →Gacha Capsule Shop Simulator
My casual Gacha Capsule Shop Simulator beginner guide covering machines, stock, rare figures, staff, shop expansion and what I would focus on first in Akihabara.
Read the guide →Ultimate Theater Simulator
My casual Ultimate Theater Simulator beginner guide covering staff, concessions, theater expansion, upgrades and the strange problems that show up once customers arrive.
Read the guide →Bookshop Simulator
My casual Bookshop Simulator beginner guide covering stock, managers, passive income, new locations, cafes and the things I would focus on before expanding too fast.
Read the guide →Alien Market Simulator
My casual Alien Market Simulator beginner guide covering the shop, fuel, food, staff, cleaning, the loan and how I would expand the space station without creating chaos.
Read the guide →Sunset Motel
My casual Sunset Motel beginner guide covering room renovation, guest needs, staff, supplies, facilities and the best way to grow without turning the motel into nonstop chores.
Read the guide →Supermarket Simulator
My casual Supermarket Simulator beginner guide covering prices, stock, licenses, storage, restockers, cashiers and why expanding the store too early can make everything harder.
Read the guide →Waterpark Simulator
My casual Waterpark Simulator beginner guide covering early attractions, staff, cleaning, repairs, research, upgrades and how to grow the park without creating nonstop chaos.
Read the guide →Worming from Home
My casual Worming from Home beginner guide covering movement, office tasks, the printer, messages, video calls and how to make the physics slightly less impossible.
Read the guide →Puzzles, survival tips, strange rules and the stuff I wish I knew before walking into the scary place.
Poppy Playtime Chapter 1
My casual Poppy Playtime Chapter 1 guide covering the GrabPack, power puzzles, Make A Friend and surviving the Huggy Wuggy chase.
Read the guide →Choo Choo Charles
My casual Choo Choo Charles beginner guide covering scrap, train upgrades, quests, weapons and getting ready for the final fight.
Read the guide →BIGFOOT
My casual BIGFOOT solo guide covering scouting, cameras, traps, supplies, healing and how I would approach the hunt alone.
Read the guide →The Classrooms
My casual The Classrooms beginner guide covering procedural layouts, microphone input, entities, inventory and staying oriented between runs.
Read the guide →Happy’s Humble Burger Farm
My casual Happy’s Humble Burger Farm guide covering orders, infractions, kitchen setup, upgrades and surviving the night shift.
Read the guide →Dreamcore Dead Mall
My casual Dreamcore Dead Mall guide with simple navigation tips for exploring the mall, using landmarks and finding your way through the level.
Read the guide →BrokenLore: LOW
My casual BrokenLore: LOW guide covering the Japanese village, exploration, surviving Gashadokuro and what to know about the secret ending collectibles.
Read the guide →The Cabin Factory
My casual The Cabin Factory anomaly guide covering what counts as haunted, how to inspect cabins and how the eight correct inspections work.
Read the guide →Who’s at the Door?
My casual Who’s at the Door? guide explaining hallucinations, the medicine decision, the eight day loop and how the hidden doll pieces connect to the true ending.
Read the guide →SENARA: The Sacrament
My casual SENARA: The Sacrament beginner guide covering inventory space, documents, RFID access cards, puzzles and surviving the ship.
Read the guide →Focused pages for the specific questions that are too important to bury inside one giant beginner guide.
TCG Card Shop Simulator
How I decide how much floor space goes to play tables versus the retail side.
Read the guide →TCG Card Shop Simulator
The stock, payroll, tables and collecting priorities I use to keep progression moving.
Read the guide →Bookshop Simulator
The manager, cash-buffer and stability checks I use before expanding.
Read the guide →Bookshop Simulator
Why I treat the café like a second business inside the bookstore and when I would add it.
Read the guide →